1. New head and valves.
2. Timesert: It's more the mushroom locker on the other side. It's like a one time to get it right, or the jobber comes out with it.
3. Heli: Where here is a thread depth without pulling the head? Or let's take a walk as if the coil is too long, the other is too short to use.
a. Thread depth is to roll the tool out, keep checking where the last thread lands before the knockout-pin [call it] enters the chamber and there is your hot spot on that end. Then it's at the other end and how do you address so many coils sitting outside the hole? A dremel at the cut point where that one wind has to be under the thread cut and pops in place, right? That, or pull the head and address the dremel cut on the inside of the last wind to thread ending on that first entry point. Because on the outside, you wound it so no cut is going to be dremel'd, or as if it was the right size and now stop, flip the head, cut the winds and you have no hot spot.
b. Dry cut: Say you have the correct size. This is at TDC-C and now past TDC is the power stroke. So there is room for the first cut of the heli tap, as long as you lower the piston from there and not open the exhaust valve. Then it's spark plug out and dry-blow all the chips out, blowing out of both holes, ect.
c. Grease cut: Chips tumble in the grease; drop forms a weight; drop splats on piston dome... how is that you say getting that clump out?
Signed,
I dried you so